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My name is Katie Letourneau, and I am a concept designer, producer, and game designer. I specialize in using concept art, management skills, and games as a whole to deliver immersive, emotional stories.
I have contributed work and management skills for various USC Game projects and Otis-based game projects.
I am currently working on developing my own game, Roguish, which will have a demo officially released by Summer of 2027!

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